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This is more or less the same setup I've posted but does not use geometry nodes anymore and slightly cleaned up. To have it align to a camera you can still use a simple 'track to' constraint on the plane mesh(set target to the camera object)
theSigmaArts
muronagachashu
Niched person (ニッチの人)
elysianelly_
mavrip
malimali
TadashiBaka
StubbleHunk
Jasper Johal
センダイ
paisleyrose103
JaeJaeger
The Thousand Of Us
ღAlly
LHLiveries
RPMF1
Decaf Coffee
jd-choco-fac
brotherbaston
GetThicker
LemonArtGames
Dum Dragon
VGOScore
theearnestp
Linanekita
SPQRAeternum
naichi
rngr
sarahgraley
hoshiusagi
abridged-satoko
nonadraws
Mykibuu
perverteer
gloomwolf
mustblove
Erogeman
plyzitron
陽夏のの@Vtuber
Louis
RabbitJune
AiBond Art...
さねかずら
にちまる
GelamiSalami
Kaisser
シロヤギ
PODONE
Kaci VA
Nastytentaclee🔞