New release build of my Borderlands: The Pre-Sequel! save editor with many fixes + quality of life changes.
- Proper balance lists for items.
- Fixed object paths.
- Implemented Fast Travel tab.
- Added Save As.
- And more!
https://github.com/gibbed/Gibbed.BorderlandsOz/releases/latest
2019-06-22 22:42:16 +0000 UTC
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New release build of my Borderlands 2 save editor with many fixes + quality of life changes.
- Proper balance lists for items.
- Fixed object paths.
- Fixed handling of Sniders & Topneaas.
- Added Save As.
- And more!
https://github.com/gibbed/Gibbed.Borderlands2/releases/latest
2019-06-22 22:42:00 +0000 UTC
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I have finally(!) made available my patches to enable the debug menu in Demon's Souls.
You can find it on GitHub.
2018-05-07 03:59:54 +0000 UTC
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Three Year Patreon Anniversary!
Yeah, it's been three years (technically yesterday, eh).
I really don't post on Patreon enough. Between the projects that I work on, supporting myself with contract work, and spending the rest of my free time elsewhere, Patreon is usually the last thing on my mind (unfortunately).
Thankfully, everything I do put out there is publicly available. As long as you follow me somewhere, any new releases should be pretty obvious.
Recap
Here's a recap of what's happene...
2017-12-04 00:00:06 +0000 UTC
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I've finally gotten around to open-sourcing SAM, the code can be found on GitHub.
https://github.com/gibbed/SteamAchievementManager
2017-11-08 04:39:47 +0000 UTC
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Both Borderlands 2 and Borderlands: The-Presequel! releases have been moved over to GitHub:
If you were using the old builds from my blog, the new releases on GitHub feature new fixes and improvements over those builds.
- Self-contained executable (no...
2017-11-01 01:31:11 +0000 UTC
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Finally something to show!
This has been a work in progress for the past ~7 months.
A good majority of the time was working on the save format itself-- not the editor. There was a very large 'blocker' preventing much further progress until some weeks ago when I finally solved it, paving the way to 100% read/write of save data.
Now that it's in a state where actual editor features can be implemented, I'd like to hear what others would like to see, feature wise.
The current focus is on the Inventory and Plot tabs. I'll probabl...
2017-10-24 14:35:13 +0000 UTC
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I realize this Patreon has been pretty severely inactive, and I apologize for that.
I'm aiming to get things updated as well as posting a bit about what I've been working on (mostly Mass Effect: Andromeda) lately as well.
2017-03-26 22:33:19 +0000 UTC
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I've updated my Rebirth tools to be compatible with the Afterbirth expansion.
You can find more details here: https://www.reddit.com/r/themoddingofisaac/comments/3rcosz/my_tools_are_now_afterbirth_compatible/
2015-11-04 05:35:54 +0000 UTC
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- Update for October 29, 2015 game update (build 1055911).
- Fixed Vehicle Steering Mode causing reencode mismatch.
http://blog.gib.me/2015/10/31/borderlands-2-save-editor-revision-255/
2015-10-31 10:47:12 +0000 UTC
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