Sharing a tree asset pack I've made and which I've been using for many of my own projects. Thought it might be nice to share it with you guys:
Contains:
- 4 oak trees
- 10 oak bushes
- 12 beech trees + 4 low spec beech trees
- 14 beech bushes + 7 low spec beech bushes
- 1 big spruce tree + 1 small spruce tree
- 2 pine trees
- 1 big fir tree + 1 small fir tree
All assets have foliage distributed by geometry nodes
The assets are free to use, though a small donation wo...
2024-11-03 08:26:05 +0000 UTC
View Post
Its free, but I also dont mind any support :D
Hello Everyone!
Parallax Rooms have been a topic since a while now. They are popping up in video games here and there and there are plenty of options to implement them in unity and unreal. Parallax Rooms allow the user to add three dimensional rooms behind the windows of their buildings without having to implement them into the model and thus drastically reducing complexity.
While there are a few options out there already which work with Ble...
2024-07-22 11:22:59 +0000 UTC
View Post
Hello Everyone!
I previously worked on a node setup that allows you to generate fake shadows from a heightmap.
You might have encountered situations where the shading from bump maps just wouldnt cut it and would lack some depth. While I was working on my Parallax Occlusion Node Setup I developed a small yet simple solution for that. By tracking the light source of your desire, it would use your heightmap to create some kind of shadow map which can be laid over in the material.

2024-07-18 07:39:37 +0000 UTC
View Post
UPDATE 21/01/2024: Full UV support with Version 1-7
UPDATE 16/07/2024: Added a fake Shadow Node with Version 1-8
Hello Folks
This is my small Parallax Occlusion Mapping Node Setup.
Parallax Occlusion Mapping is something in between normal mapping and actual displacement. Hereby the texture of an object is rendered as if it would be three dimensional without altering the mesh in any way. This can improve your scene a lot without adding extra vertices.
The Nodesetup is very easy to use.
The Node S...
2024-07-16 06:58:14 +0000 UTC
View Post