Learned and improved a bunch since the first ones that I made, so here ya go :D
Last slide is a screenshot of how they look on my personal avatar in unity using the latest poiyomi toon shader.
Made from scratch in blender and then textured in substance painter.
Textures included are base colors in black, blue, dark blue, light blue, and white, AO, metallic, metallicsmoothness, normal, opacity and roughness maps, as well as se...
Made for Foxipaws'Kyoko. Textured in substance painter Could work for any avatar I guess but would require a fair bit of sculpting!
Adding this to Kyoko will require blender! I do not do vrcfury prefabs and you'll have to set up some shape keys or UV discard for this to fit as it's tighter than her default body.
Mesh made from scratch in blender and then textured in substance painter.
4806 triangles 1 material Comes with base colors (blue, grey, black), AO,height, metallic, normal, roughness, opacity and metallicsmoothness maps exported at 2k Optional base colors with environmental lighting baked into them are available.
Shorts are unrigged and not fitted to anything specific. These will require you to do some work <3
Just a lil padlock I made to fit with a different asset and figured people may have some use for this :)
Made from scratch in blender and then textured in substance painter.
The padlock itself is rigged and has a seperate bone for the shackle so you could do some funky animations with it. The shackle is modeled to work properly.
1140 triangles for the key 1452 triangles for the padlock 2592 triangles for both 1 material
Comes with base color, AO, height, metallic, roughness, normal and metallicsmo...
Made from scratch in blender and then textured in Substance Painter.
5688 triangles 1 material Comes with base colors in white, black and red as well as with height, roughness, AO, normal and metallicsmoothness maps exported at 2k.
Made from scratch in blender and textured in substance painter. Comes with base colors in pink or black/purple-ish with different choices for text, AO, Height, Metallic, MetallicSmoothness, Normal and Roughness maps. Also included are different masks for the bows, edges, main fabric, main mask bit (not metallics/bow), metal hearts and for the stitching for your unity convenience <3
In the rar file you'll also find a unitypackage with pre-set materials for you, using Poi toon 9.
Made from scratch in blender and textured in substance painter. Comes with all expected PBR maps and pre-made materials for Poiyomi 9 toon. Includes animations, parameters, fx and menu.
Door and latch are rigged if you wish to make your own animations or do some physbone interactions.
Step ladder and picture frames are in their own object named "OPTIONAL STUFF". You can safely delete these, but make sure to also alter the menu if you do.
Picture frames come with some pre-made materials using AI generated images using ...
Made from scratch in blender and textured in substance painter Comes with base colors in grey, red, white and pink as well as AO, height, metallic, metallicsmoothness, normal and roughness maps
Also comes with a seperate stitching mask. Baked lighting detail base color maps are also included <3
Does not come rigged and is fitted to an edited version of the TVF base(not included)
Made from scratch in blender and textured in substance painter Comes with base colors in blue, light blue, grey and pink as well as AO, height, metallic, metallicsmoothness, normal, roughness and opacity maps Options for with the ripped heart and star or without.
Also comes with seperate masks for hue shift and a stitching mask. Baked lighting detail base color maps are also included <3
Asset already has a secondary UV map set up for UV Discard to get rid of the top bit
Made from scratch in blender and textured in substance painter Comes with base color (with or without AO shading) as well as seperate AO, height, metallic, metallicsmoothness, normal and roughness maps.
Asset comes rigged to no specific base and with leash will add 11 bones to your avatar. The leash has a shape key to turn it off (remember to click "reset when disabled" on the physbone and include it with the toggle!)
5,1k tri, 1 material. Holes are part of the mesh rather than an alpha map so it'll look n...
Yah I'm not exactly sure what to call this. It's just a cute comfy set <3
Made from scratch in blender and textured in substance painter Comes with base colors in black+red or white+pink as well as AO, height, metallic, metallicsmoothness, normal and roughness maps
Set does not come rigged and is fitted to an edited version of the TVF base(not included)
Asset stats
2024-07-09 13:21:43 +0000 UTCView Post
This page will contain stuff that I make for my avatars but don't want to put on their own seperate store pages.
You can use all of these assets on whatever type of avatar you want and do not have to credit me (although it would be appreciated). You're welcome to share it with friends too if you want tho I'd prefer if you could direct them to this page instead <3
More stuff will be added as I create something new. If you've been in my server for a while you'll have seen all of these things already downloada...
Made from scratch in blender and textured in substance painter.
Asset does not come rigged. Fitted to an edited version of the TVF base(not included)
14,8k tri, 1 material
Boots come with base colors in black or brown with either silver or gold metals as well as AO, height, metallic, roughness, metallic smoothness (for poiyomi), a stitching mask and normal maps. Also included are base color textur...
Made from scratch in blender and textured in substance painter.
Asset is fitted to my own edit of the TVF Base (NOT included) so it will probably not fit your avatar by default.
6,6k tri, 1 material. Wireframe at the end
Sweater comes with base colors in purple, red, black and white as well as AO, height, metallic, roughness, metallic smoothness (for poiyomi) and normal maps.
Just some simple smol socks I made for my personal.
Made from scratch in Blender and then textured in Substance Painter.
Comes with base colors in black, white, red, weed pattern, pink heart pattern, fire(?) pattern, and striped pattern as well as AO, normal, metallic, height, roughness and MetallicSmoothness maps
Does not come with a rig or weight paint. Just sculpt to fit your base and transfer the weights.
2,2k tri, 1 material.
LusciousLipz came up with the stripe design so full cred...
Made from scratch in blender and textured in substance painter.
Comes with standard black, red, pink and white base colors along with standard PBR maps and MetallicSmoothness for your Poiyomi material all exported at 2k.
Some new and some re-sculpted to fit my new avatar Dee
These assets are all made from scratch by myself and fitted and rigged to my own edit of ZinPia's Zeedah base (NOT included) Some sculpting on your end will be required to have these fit the base.
Comes with base colors in black or white and with or without hearts, metallic, roughnness, height, normal map and a mask for the hearts all exported at 2k resolution
Made from scratch in blender and textured in substance painter.
Heart pole made for my new avatar Layla that will release today (January 23rd 2024) :)
5k poly, 1 material. Comes with shape keys for pole thickness, pole off, base platform off, top heart off and 2 steps to toggle on the cage so you can animate it as shown in the gif. You are responsible for creating your own animations for this asset.
Comes with base color, metallic, normal, height and roughness maps.
Made from scratch in blender and textured in substance painter.
Just a cute lil bunny toy that I made for an avatar that I'll soon be releasing! Figured I'd publish this one ahead of her release because it's too cute not to <3
2,6k poly, 1 material.
Fully rigged and in a way that you can set a seperate physbone script on the heart so that people can pull the heart away from the bunny <3 No shape keys but you can toggle the heart using UV discard (uv1, layer 0, row 1)
Made from scratch in blender and textured in substance painter.
Asset is fitted and rigged to Saikura's Kimiko Head(not included) but will ofc fit any head with some minor adjustments.
3.6k tri, 1 material.
Comes with base color textures (including a seperate option for both colors with baked in details), metallic, roughness, height, normal, opacity and AO maps exported at 2k resolution.
Texture made for Foxipaw's avatar Kyoko(NOT included)
Comes with base colors (baked and unbaked), metallic, normal, roughness, metallic smoothness, 2 masks to make animation setup easier and a seperate fbx containing a cover for the private parts + a zipper handle (blender is required for this).
You are expected to know how to properly set up a poiyomi material and attach the meshes yourself.
Made from scratch in blender and textured in substance painter.
Asset is fitted and rigged to an unedited version of the UTA base(not included)
6.1k tri, 1 material.
Comes with base color textures (including a seperate option for both colors with baked in details), metallic, roughness, height, normal and AO maps exported at 2k resolution.
Asset is NOT to be used on avatars priced over $35! If you st...