What changed?:
I forgot to add the code that transfers point id from version to version
With this fix, ESP and other mods using Adventure Map should work correctly with the Boosty version of the map
2025-09-15 16:07:09 +0000 UTC
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What changed?: Just update the map to version 6.0
2025-09-10 16:35:57 +0000 UTC
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The HideUI mod uses common hashes with my mod. As a result, the index set by my mod disappears and the points are not displayed on the map. I slightly changed the code by removing the use of filter_index and now there should be no problems.
2025-07-31 17:03:03 +0000 UTC
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What changed?:
Fixed 3~4 bugs (Two different errors gave the same visual bug)
1. Fixed the appearance of a second map when teleporting in the main world
2. Fixed the appearance of a second map when teleporting in subworlds
3. The minimap was fixed in the volcano
4. It seems like it should have fixed a bug when the texture was applied to the fog of war
I also adde...
2025-07-07 17:10:33 +0000 UTC
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What changed?:
Finally updated the map of regions and temporary redesign (Maybe permanent).
ctrl+b - Enable/Disable
alt+b - Make transparent
2025-05-25 22:48:19 +0000 UTC
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2025-05-07 11:25:52 +0000 UTC
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I haven't been playing Genshin Impact much lately and I didn't immediately realize that they added a whole new location... When they wrote to me about the volcano, I thought they were talking about a volcano in the regular world...
What changed?:
Added a map for the new location
Attempt to fix game crashes when rebooting via F10 and optimization of the right mouse click
What changed?:
Mod updated to 5.5
2025-03-26 11:54:52 +0000 UTC
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What changed?:
Updated the data just in case. Now I will try to update the data at least once a week on Boosty (If I forget, remind me in discord)
What changed?:
Data update to 5.2Files:
2024-11-20 21:47:39 +0000 UTC
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For now, just a fix for the old map
I'll update the map data a little later
2024-11-20 12:24:16 +0000 UTC
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What changed?:
Fixed the map of underground regions.
Changed the position of the settings button
The archive size has been reduced by 2 times (it turns out that all this time I was transferring 2 copies of ArrayPoints.dds from version to version)Files:
What changed?:
For a quick update, I fixed and updated just the rendering of the main world map
Because of some conflicts and problems I temporarily disabled all kinds of underground maps.
Added region 5.0 data
Added a separate tab with new points
Files:
What changed?:
Updated event map
Files:
Installation:
Usually this folder is called "3dmigoto/Mods"
Mod management:
By pressing the "alt ...
2024-07-21 12:53:50 +0000 UTC
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What changed?:
Updated event map
Files:
Installation:
Usually this folder is called "3dmigoto/Mods"
Mod management:
By pressing the "alt ...
2024-07-19 16:52:12 +0000 UTC
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What changed?:
I'm testing the old method of drawing the map since the current one is not displayed on the event map
The mini map is not working yet. I'll look into it and think what I can do about it.
Files:
Insta...
2024-07-18 19:50:42 +0000 UTC
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What changed?:
Finally I got my hands on the new interface!
Now the map works with the new mod interface. Next month I will start polishing this interface.
There are plans to add controller/keyboard controls
Adding normal names for point state variables (So that people can more conveniently connect their mods to my mod)
I'll try to figure out why the mini-map works strangely in the Chasm.
What changed?:
New region added
Files:
2024-05-11 16:40:01 +0000 UTC
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What changed?:
Map data updated to version 4.5.0
Old design from map version 3 (I will release an update for version 4 a little later)
Files:
2024-04-24 18:20:03 +0000 UTC
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What changed?:
The menu design has been changed
Point categories added
Removed slots function
Temporarily removed keyboard controls
Files:
Usually this...
2024-02-25 20:07:26 +0000 UTC
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What changed?:
Since a week has already passed since update 4.4.0, I decided to update the points data.
Files:
Usually this folder is called "3dmigoto/Mods"
Mod managemen...
2024-02-07 19:58:23 +0000 UTC
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Files:
Usually this folder is called "3dmigoto/Mods"
Mod management:
By pressing the "alt + v" button you will open the mod menu.
The menu can be operated with the left or right mouse button.
2024-02-03 15:13:20 +0000 UTC
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Files:
Usually this folder is called "3dmigoto/Mods"
Mod management:
By pressing the "alt + v" button you will open the mod menu.
The menu can be operated with the left or right mouse button.
2024-01-31 19:49:09 +0000 UTC
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Now there should be no error with reading the bufferSo now the map marking function should work for everyone
2024-01-20 14:11:17 +0000 UTC
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Files:
Usually this folder is called "3dmigoto/Mods"
Mod management:
By pressing the "alt + v" button you will open the mod menu.
The menu can be operated with the left or right mouse button. <...
2024-01-03 20:49:41 +0000 UTC
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Files(FIXED):
Usually this folder is called "3dmigoto/Mods"
Mod management:
By pressing the "alt + v" button you will open the mod menu.
The menu can be operated with the left or right mouse button.<...
2023-12-04 18:45:28 +0000 UTC
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I was thinking about making a small update to the mod (Just update the point information) but in the end I noticed a couple of problems with this mod and came up with a rough solution for them.
I hope to be able to fix some problems by next week.
What will be changed?
1. Where possible, the use of RWBuffer and RWTexture2D will be removed as they cause many errors for users (RWBuffer - Crashes when using the map. RWTexture2D - Non-...
2023-11-24 22:23:51 +0000 UTC
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Version:
v2 - Updated map to version 4.2
v3 - Updated map to version 4.2Fix minimap point sizes
What's special about this version?
Added mini map
Optimized loading of point data (Loading is faster and now you can mark all points)
IF YOU ARE INSTALLING THIS VERSION ON OVER v3.01 (PREVIOUS VERSION) AND DO NOT WANT TO LOSE THE DATA ABOUT THE MARKED POINTS, THEN FOLLOW THESE INSTRUCTIONS:
1. Go to the folder with 3DMigoto and make a backup copy of the d3dx_user.ini file