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ruaidri

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BAWLS 2 (improved physics, character colours)

It's working! Mwhahaha!

Made some improvements to the physics, think I got 'em behaving pretty well. Lookit dem balls bounce.

Also, here's a sneak peek at what I'm thinking, colour wise. Still tweaking and adjusting colours, but something like dis. Kinda aiming for something like a dark clouded leopard. What do ya think?

Comments

They seem like they move a little too quickly, like, they're flopping around too much and too suddenly. I don't think real flesh flops around quite that jerkily... is there a way to slow it down a little? I wish I had a word for it. If it was a fluid, I'd say that it had low viscosity, but it sounds weird describing animated flesh that way. IDK. I hope I'm making sense. XD

Summer Vixen

It's not the size, it's how you use it.

Lasse T. Stendan

I wasn't really making him with any particular animation in mind, he was mainly an outlet for a lot of experimental ideas I wanted to test out. That said, I've been wanting to strap someone into a Venus and milk them dry for quite a while now, and for various reasons this guy would be a good candidate, so we might just see that!

Ruaidri

What kind of animation are you planning on featuring this beast in?

JellyDonut

.... But are they bigger? ๐Ÿค”

Summer Vixen

Hah, yeah, not a polished animation by any means. Just wanted some quick movements to test the physics. It's a little unsettling if you look at it too long. x3

Ruaidri

Oh wow I am loving this model even more! I think his colors work very well :) And even though I said the previous physics looked great, these look even better! The T-pose blank stare hip thrust is a bit interesting :3

Bloudin Ruo

Okay, kids, follow the bouncing balls, and sing along with me!

Eddie SanHusky


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