I've got a new dev blog post for you that's available here. This one covers fixing the save game issue and a look at some of the various things we've gotten done (like NPC body portraits).
This release has got the anticipated body and female portraits in it along with a lot of fixes and minor improvements to start 2020 off right. Of course, there's also some new content and other interesting things as well! Check out the change log for more details.
With this release comes body portraits for the player character and body/head portraits for the PC and NPCs, along with some other fun stuff. You can check out the change log right here.
There's a new short dev blog post that you can read here. It has a few preview images and good news about the face portraits.
Additionally, I'm attaching the actual pregnancy ovulation fix. There's more detail in the blog post, but basically I forgot to replace e<=n with e<=t[n]. You can use the new AW_Fixer with or without having used the previous one.
There's a bug in versions 28 and 29 that prevents characters from ovulating normally. We just found out about it a few days ago and weren't quite sure of the cause. Of course, it was a very simple mistake that was easy to overlook. But now we're here with a fix! =D
For those of you who use Windows machines, you can download the Powershell script that will take care of everything for you nice and quickly. If you use Mac or Linux, or just fancy som...
2019-12-16 16:33:00 +0000 UTCView Post
There's a new update on the dev blog right here. It's mostly about some of the things we're working on for the version 0.30 release. This is a photo from Paris of a famous Christmas tree they erected, not a photoshop.
Thanks for your patience and support! We're releasing this version of the game with a copy of the "Happy Hucow Farm" minigame. :D You can check out the change log here.
I've got some well wishes and some updates on our progress for you to check out right here. Whether it's turkey, ham, or something else entirely, we hope you're able to enjoy something delicious this autumn! Good food, good friends, and good booze!
I've got a new dev blog post for you right here. This one covers some of the neat stuff we've added in the last week, and also a bit about what's been going on with me and my daughter.
I thought it was time we answered those Q&A questions you asked in the last survey. In the end, we ended up just typing out the answers... Old habits die hard, I guess.
You can read the Q&A in PDF format here. Sorry, you can download it directly below.
An incremental release to address the bugs that were reported in v0.27.0. A new change log can be found here. Note that the cooking system is expected to be buggy in this release.
Resource Files - You do not need to re-download v27 resources.
There were a couple annoying bugs with the release, so I decided to do a incremental release now that we've got them fixed up. You can check out the change log here.
This release (nearly, at least) marks reaching the 2,000,000 words mark. That's longer than the first five books of the A Song Of Ice And Fire series combined.
We've got a lot of new content again this release, and far fewer bugs, so we really hope you enjoy it!