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Debtor's Healing Potion

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Debtor’s Healing Potion
Potion, uncommon

You regain 4d4 + 4 hit points when you drink this potion. 1 minute later you take 5d4 + 5 necrotic damage. The potion's red liquid turns a sickly green when agitated.

The life-lenders of Leachport send out their legendary liquid vitality in droves to the ailing masses. Well known to locals is that this boon comes with strings attached to be repaid in full, plus interest!

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Sand Maiden {Card}

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Sand Maiden

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Sand Maiden
Armor (padded), very rare (requires attunement)

This padded armor is a billowing assemblage of earth-colored cloth that seems to flow with the wind as if made of sand itself. You have a +1 bonus to AC while wearing this armor. Padded armor normally imposes disadvantage on Dexterity (Stealth) checks, this armor doesn’t.

Additionally, you have advantage on saving throws you make against exhaustion effects due to extreme heat. You gain the ability to glide across the desert, while ...

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Weirdwood Bow {Card}

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Weirdwood Bow

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Weirdwood Bow
Weapon (any bow), uncommon (requires attunement)

While holding this bow you cannot be surprised. Additionally, when a creature within this bow’s range is targeted by an opportunity attack, you can use your reaction to make a ranged attack with this bow against that creature.

The mysterious Weirdwood is a tree that remains ever vigilant, its many lidless eyes shifting and scanning. Bows shaped from its wood bestow uncanny alertness upon the wielder, allowing skilled archers to explo...

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Dread Pincer {Card}

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Errata- Added amplification mechanics

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Dread Pincer

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Dread Pincer
Wondrous item, rare

This hollow crab claw is large enough for you to put your arm inside. While your arm is inside the claw, it adheres to your body and can be manipulated from within. The claw functions identically to your arm, however Dexterity (Sleight of Hand) checks using the claw are made with disadvantage.

The claw is a natural weapon, which you can use to make unarmed strikes. If you hit with it, you deal bludgeoning damage equal to 1d6 + your Strength modifier, instead of the blu...

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Blade of Bloody Mess {Card}

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Blade of Bloody Mess

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Blade of Bloody Mess
Weapon (longsword), very rare (requires attunement)

The decoration on the blade depicts a gruesome disembowelment that seems to writhe grotesquely out of the corner of your eye. You have a +2 bonus to attack and damage rolls made with this magic weapon.

When you reduce a creature that has blood to 0 hit points using this weapon, the creature sprays a fountain of sanguine mist in a 10-foot radius. All creatures in this area are coated with blood. Hostile creatures within that area ...

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Hook of Sinking {Card}

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Errata 4/9/2023- Increased DC from 12 to 13.

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Hook of Sinking

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Hook of Sinking
Wondrous item, uncommon

You can embed this hook into a creature, dealing 1 piercing damage. You must attempt a grappling check if the creature is unwilling. While this hook is embedded in the flesh of a creature, the hook grants the creature the ability to breathe normally underwater. Additionally, the creature falls at a safe rate of 60 feet per turn while underwater, is unable to swim and must walk along the bottom as if on land. A creature can remove the hook with a DC 13 Dexterity (Sleig...

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Crystal Skull of the Hot Spring King {Card}

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Crystal Skull of the Hot Spring King

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Crystal Skull of the Hot Spring King
Wondrous item, very rare

This crimson monkey skull is carved entirely from blood garnet and weighs 4 pounds. An aura of feral sentience draws your gaze.

Curse. If you stare into the eye sockets of the crystal skull for 1 minute it will transform itself to match the appearance of your own skull. Your race and appearance will change to that of a humanoid snow monkey. You have the bright red face of a macaque, and a body covered with shaggy b...

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Masterwork Flail {Card}

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Masterwork Flail

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Masterwork Flail
Weapon (flail), rare

You have a +1 bonus to attack and damage rolls made with this nonmagical weapon. The flail can be swung over protective cover, allowing you to ignore AC bonuses from shields while attacking with this weapon. When you successfully hit a creature with this weapon you can choose to deal no damage and instead cause the target to drop one item of your choice that it’s holding. The object lands at its feet.

Although it’s not imbued with any fancy magic, this fla...

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Darkmatter Arrow {Card}

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Darkmatter Arrow

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Darkmatter Arrow
Weapon (arrow), rare

The pitch black arrowhead seems to drain the light from around it. You have a +1 bonus to attack and damage rolls made with this piece of magic ammunition.

A 15-foot-radius sphere of crushing force forms around the arrowhead when it impacts something. Each creature in the sphere must make a DC 15 Constitution saving throw. On a failed save, the creature takes 3d10 force damage and is pulled in a straight line toward the center of the sphere, ending in an unoccupie...

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Hogwash {Card}

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Errata 4/9/2023- Reduced rarity from Very Rare to Uncommon, lowered temporary HP from 2d10 to 1d10, replaced +2 to Con saves with advantage on Con saves.

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Hogwash

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Hogwash
Potion, uncommon

A waterskin filled with a pig’s used bath water. As an action you can douse yourself with this murky brine, granting you pig powers for 1 hour. You gain 1d10 temporary hit points, advantage on Constitution saving throws, and advantage on Wisdom (Survival) checks to forage for food for the duration.

You exude a rancid odor while coated in this liquid, giving you disadvantage on Charisma (Persuasion) checks. This negative side effect lasts until you bathe.

Brewed by ...

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Nimble Buckler {Card}

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Errata 4/9/2023- Reduced rarity from Rare to Uncommon, lowered Dexterity saving throw bonus from +2 to +1.

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Nimble Buckler

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Nimble Buckler
Armor (shield), uncommon

Wielding this small shield only grants a +1 bonus to AC. While holding this shield you gain a +1 bonus to Dexterity saving throws. Additionally, when an attack misses you or you succeed on a Dexterity saving throw, you can use your reaction to immediately move up to 10 feet without provoking opportunity attacks.

Crafted by the legendary Geraldine Bucklerbuilder! Guaranteed to keep you light on your feet without the cumbersome weight of a full sized shield. View Post

Corrupted Treant Heart {Card}

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Corrupted Treant Heart

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Corrupted Treant Heart
Wondrous item, very rare (requires attunement by a Druid)

This twisted and blackened wooden heart is strung through with thorny vines and worn as a pendant.

Thorns dig into your neck while you are attuned to this magical item, reducing your hit point maximum by 5. Your skin develops a black and spiny bark-like appearance and you gain the benefit of the barkskin spell (doesn’t require concentration). Additionally, creatures that hit you with melee attacks take 1d4 piercing dama...

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Struggler's Trove

Table of Contents (Chrome Only)

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