Zyyph posts
Pit Raiders (Sorta)Weekly Devlog: Building Bricks
Sorry for the delays in devlogs! I've actually been crazy productive lately. Been designing levels, fixing mechanics, and had to rewrite unity's base lit shaders (UGH that sucked.)
The game is actually almost entirely functional now. My goal of releasing early next week is now being pushed back to hopefully Friday. I can't really do the entirety of chapter 1 like I wanted to, so my goal is to make more of a competent demo, showing off a few maps and the basic mechanics of the game. Next week I'm going to finish up a few leve...
2023-09-22 20:33:02 +0000 UTC View PostSneptember 2023: Cyrus
Patreon Benefit Update: Q&As and Streams
Hey everyone! I'm really enjoying moving toward a more interactive system with my funding sources. I used to get all my funds through commissions, with Patreon basically supplementing that. As we keep moving forward, I want to build more of a community with my platform instead of islands.
So I'm making a few changes!
-Q&As are going to be more common!
From now on I'm going to try to do Q&A posts every month, likely around halfway through each (15th or so.) 5$ and up patrons ca...
Total Eclipse [Part 1]
Patreon Illustrated Q&A September
Ask me some questions! It can be about my game, my characters, my sona, my art, anything you want. I'll doodle up a lil tutorial or a sketch of an idea if I like what ya ask!
2023-09-19 18:31:14 +0000 UTC View PostPersonal_9.2023_ZyyphYoga
It makes little sparkles that feel fizzy on the tongue.
Personal lil thing for me.
Tea and Rodents
Commission for Buttvalues.
Welcome Aboard, Stowaway
YCH: Matryoshka Page 2/2
YCH: Matryoshka Page 1/2
Pit Raiders Weekly Devlog: Stand-Up
Welcome to the third Pit Raiders devlog!
State of the Game
Progress has been slow but steady. The transition to the 3D space has caused a few issues but this week I've cleared most of them up. I'm getting very close to finishing the core gameplay loop, I just need to design a few more rooms and finish bug testing UI elements. Once all those things are solved up it'll be a matter of designing more maps and more enemies. The foundation seems to be holding pretty well and once there's more content I wa...
Mezkal Commission August 2023
Ganil's Hoard
For Ganil.
Campsite Scavenger
Raffle prize for Race.
Pit Raiders Weekly Devlog: Rooms and Plumes
Pit Raiders is coming along well! I recently transitioned the game from a 2D plane to several 3D planes. This has a lot of useful features, just needed to adjust some vectors and some handlers to account for the change! I think it looks quite good and makes the game pop a bit more.
I'm currently working on the core loop. Trying to develop the space between level design, enemy presence, and management of resources (both ga... 2023-08-21 23:09:26 +0000 UTC View Post
Klave in Downtown!
Streaming Opportunities
Some streams will be silent, some will be interactive. Depends on the day! If you need access to the discord, join here:
https://discord.gg/8zzzFgN... 2023-08-21 00:50:47 +0000 UTC View Post
Pit Raiders Weekly DevLog: Overworld Features
-State of the Game-
The game is c... 2023-08-13 19:01:17 +0000 UTC View Post
Practice Sketch: Rod Lizard
Commission: Gamer Goat
Commission for Keyoatic.
Stew Spillage
Commission for TalonGrey




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