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Gotham Knights - HDR Optimized Settings


The game is NOT using/applying Xbox/Playstation HDR Calibration app settings.


The game has an average HDR implementation with a fixed/not adjustable Peak HDR Luminance around 1.000 nits.

For this reason, Dynamic Tone Mapping is suggested in order to avoid clipped highlights or an overly dim image.

The provided in-game settings only alter the exposure, saturation and contrast ...

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Dead Space (Remake) - HDR Optimized Settings


The game is NOT using/applying Xbox/Playstation HDR Calibration app settings.


The game has a fairly good HDR implementation with a measured Peak HDR Luminance of around 7.000 nits.

Unfortunately, there is no way to adjust it in-game.

For this reason, it is suggested to use Dynamic Tone Mapping in order to avoid clipped highlights or an overall dim picture.


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Monster Hunter Rise - HDR Optimized Settings


The game is NOT using/applying Xbox/Playstation HDR Calibration app settings.


The game has an average HDR implementation with a fixed/not adjustable Peak HDR Luminance around 6.000 nits.

For this reason, Dynamic Tone Mapping is suggested in order to avoid clipped highlights or an overly dim image.


The provided in-game settings only alter the exposure, saturation an...

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How to STOP your LG OLED bombarding Ads & Notifications on you


In the last few years, LG webOS was filled up with repetitive and annoying Ads and Notifications everywhere in a much more invasive way compared, for example, to previous 2016-2019 models.

Getting rid of them has also become more complicated but if you're really full about them, you can still do it by following the suggestions below.


0. DO NOT CREATE/SIGN-UP...

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LG OLED 2018-2022 OLEDs Owners: Are you using/preferring HGIG or DTM for HDR gaming?


As summarized in my specific article about it, there's no clear winner between DTM vs HGIG for improving HDR rendition in games.

Both aims to achieve the same goal (fully leveraging the real TV luminance capabilities) but in different ways:

  • HGIG is objectively the most accurate but can be overly dark in games which doesn't sup...

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LG 2020-2022 OLEDs Owners: Are you using/liking AI Processing?


What do you think about "AI Picture Pro", "AI Picture Brightness" and "AI Auto Genre Selection"?  From what I've seen so far:

  • AI Picture Pro: it only works for unprotected content (as Blu-Ray, personal media, Cable TV) but not on protected one (Netflix/Prime webOS app). It can be applied also on top of properly setup Filmmaker presets and the processing t...

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Unlock ALL your LG TV settings with ColorControl app + New Tweaks (Windows)




If you spent years finding the best solutions to fully squeeze your real LG TV capabilities (e.g., using "PC" Mode for 4:4:4 Chroma Subsampling or not due to many options being limited/locked out? Having a "forced" Wide Color Gamut in SDR with low input lag or a proper Auto Color Gamut exclusive to a different, higher input lag SDR preset?) and you ended up choosing the best "compromise" instead, well, you don't need to choose between ...

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Astro's Playroom - HDR Optimized Settings


The game DOES USE/APPLY Playstation HDR Calibration app settings.


The game has a very good HDR implementation as it will correctly apply the system HDR Calibration app settings up to 10.000 nits.

No other adjustments are needed.

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Nex Machina - HDR Optimized Settings


The game is NOT using/applying Playstation HDR Calibration app settings.


The game has an average HDR implementation with a fixed/not adjustable Peak HDR Luminance of 10.000 nits.

For this reason, Dynamic Tone Mapping is suggested in order to avoid clipped highlights or an overly dim image.

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Happy Holydays!

techoptimized post Happy Holydays! from patreon

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The Medium - HDR Optimized Settings


The game is NOT using/applying Xbox/Playstation HDR Calibration app settings.


The game has an average HDR implementation with a fixed/not adjustable Peak HDR Luminance of 10.000 nits.

For this reason, Dynamic Tone Mapping is suggested in order to avoid clipped highlights or an overly dim image.

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PGA Tour 2K23 - HDR Optimized Settings


The game DOES USE/APPLY Xbox & Playstation HDR Calibration app settings.


The game has a good HDR implementation as it will correctly read/apply the system HDR Calibration values...

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The Dark Pictures Anthology: The Devil in Me - HDR Optimized Settings


The game is NOT using/applying Xbox/Playstation HDR Calibration app settings.


The game has a very good HDR implementation providing an actual Peak HDR Luminance control in nits value up to 2.000 nits and an impressive HDR contrast between pitch dark environments and super bright sources.



...

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Homefront: The Revolution - HDR Optimized Settings


The game is NOT using/applying Xbox/Playstation HDR Calibration app settings.


The game has an average HDR implementation with a fixed/not adjustable Peak HDR Luminance of 1.000 nits.

For this reason, Dynamic Tone Mapping is suggested in order to avoid clipped highlights or an overly dim image.

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Forspoken - HDR Optimized Settings


The game DOES USE/APPLY Playstation HDR Calibration app settings.


The game on paper has a good HDR implementation as it actually reads and applies the system-level HDR Calibration settings (up to 10.000 nits) but in reality, it applies them wrong.

Peak HDR Luminance will be in fact always...

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Marvel's Midnight Suns - HDR Optimized Settings


The game is NOT using/applying Xbox/Playstation HDR Calibration app settings.


The game has an average HDR implementation with a fixed and not adjustable Peak HDR Luminance around 1.000 nits in-game and 400 nits during CGI cutscenes.

For this reason, Dynamic Tone Mapping is recommended in order to avoid both losing highlights' detail in-game and an overly dim picture during cutscene...

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Callisto Protocol - HDR Optimized Settings


The game DOES USE/APPLY Xbox & Playstation HDR Calibration app settings.


The game has an average/problematic HDR implementation.

It does read and apply the system-level HDR...

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Need for Speed Unbound - HDR Optimized Settings


The game DOES USE/APPLY Xbox & Playstation HDR Calibration app settings.


Even if the game supports system level HDR Calibration (up to 5.000 nits), it still has a problematic HDR...

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ReCore: Definitive Edition - HDR Optimized Settings


The game is NOT using/applying Xbox HDR Calibration app settings.


The game has a decent but problematic HDR implementation with an actual Peak HDR Luminance control but not in numerical value, which can go up to 2500 nits.

The problem is that the square patterns offered do not represent the actual in-game luminance, so you can totally ignore it and use the recommended settings/clicks below for your ...

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God of War: Ragnarok - HDR Optimized Settings


The game DOES USE/APPLY Playstation and PC HDR Calibration app settings.


The game HDR implementation is very good as it correctly applies the system HDR calibration settings in-game (PC version included), ...

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Call of Duty: Modern Warfare 2 (2022) - HDR Optimized Settings


The game DOES USE/APPLY Xbox & Playstation HDR Calibration app settings.


The game has a very good HDR implementation as it will actually read and apply the system HDR Calibration...

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A Plague Tale: Requiem - HDR Optimized Settings


The game DOES USE/APPLY Xbox & Playstation HDR Calibration app settings.


The game has a good HDR implementation as it actually reads and applies the system HDR settings directly ...

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NHL 23 - HDR Optimized Settings


The game is NOT using/applying Xbox/Playstation HDR Calibration app settings.


The game has an average HDR implementation by offering a fixed/not adjustable Peak HDR Brightness around 3.000 nits.

For this reason it is suggested to use Dynamic Tone Mapping to avoid highlights' clipping or a dim/not properly lit image.

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Monster Energy Supercross 5 - HDR Optimized Settings


The game is NOT using/applying Xbox/Playstation HDR Calibration app settings.


The game has an average HDR implementation by offering 2 fixed Peak HDR modes in nits values:


  • 1.000 nits mode
  • 2.000 nits mode


For this reason it ...

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MXGP 2021 - HDR Optimized Settings


The game is NOT using/applying Xbox/Playstation HDR Calibration app settings.


The game has an average HDR implementation by offering 2 fixed HDR modes in nits values which won't correspond to the actual Peak HDR Luminance nits in-game:

  • 1.000 nits mode (which will correspond to View Post

Observer: System Redux - HDR Optimized Settings


The game is NOT using/applying Xbox/Playstation HDR Calibration app settings.


The game has a bad HDR implementation by offering a fixed/not adjustable Peak HDR Brightness around 300 nits only.

For this reason it is suggested to use Dynamic Tone Mapping to avoid a dim/not properly lit image.

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Wreckfest - HDR Optimized Settings


The game is NOT using/applying Xbox/Playstation HDR Calibration app settings.


The game has an average HDR implementation by offering a fixed/not adjustable Peak HDR Brightness around 1.000 nits.

For this reason it is suggested to use Dynamic Tone Mapping to avoid highlights' clipping or a dim/not properly lit image.

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Bloodstained: Ritual of the Night - HDR Optimized Settings


The game is NOT using/applying Xbox/Playstation HDR Calibration app settings.


The game has an average HDR implementation by offering a fixed/not adjustable Peak HDR Brightness around 1.000 nits, which is very rare and usually the game has a very dim presentation.

For this reason it is suggested to use Dynamic Tone Mapping to avoid highlights' clipping or a dim/not properly lit image...

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Zoo Tycoon: Ultimate Animal Collection - HDR Optimized Settings


The game is NOT using/applying Xbox HDR Calibration app settings.


The game has an average HDR implementation by offering a fixed/not adjustable Peak HDR Brightness around 1.500 nits.

For this reason it is suggested to use Dynamic Tone Mapping to avoid highlights' clipping or a dim/not properly lit image.

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State of Decay 2 - HDR Optimized Settings


The game is NOT using/applying Xbox HDR Calibration app settings.


The game has an average HDR implementation with a fixed and not adjustable Peak HDR Brightness around 1.500 nits.

For this reason it's suggested to use Dynamic Tone Mapping in order to fix eventual highlights' clipping or a not properly lit image.


2022-10-12 10:16:55 +0000 UTC View Post