Hello,
Here is the link for the 0-11 alpha. I ended up taking way to fucking long on my final playthrough fixing and editing stuff that I didn't get all I wanted in. I'll be working on it every day until I get it where I want it. Then, I'll post and release 0-12. Play it if you want, or wait, your call. Even with my perfectionism, it shouldn't take more than a day or two to get through the remainder--scratch that. I'm falling into the same trap I always do. I WILL work on it every day until I get 0-12 out, since it's what I want to do. But, s...
2017-12-02 11:40:49 +0000 UTC
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Hello Everyone,
I really dreaded writing this update, as I know it once again appears like the cursed cycle that is Aylia's Story continues. I'm not going to lie or exaggerate, I have not gotten a lot done since my father passed away. I've spent time on the game, and I've done some work, but my creativity was not there. I also found my way into more than a few binge-worthy nights, that led to less than stellar days. It was the first time I missed just doing mundane network installations or cabling where I could work without having ...
2017-11-08 08:07:03 +0000 UTC
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Hello everyone,
I could probably about copy/paste the October 1st update as it still applies. I've not made much progress since about 9 days ago, and I apologize if that frustrates you. It's been a trying time.
This week should not be a repeat. The funeral is done, my extended family has flown home, and I'm more upbeat about working on the game. I'll be back on Discord tomorrow, and will get answer any questions that came in while I was offline.
What to expect in the second half of October:
1. The...
2017-10-16 07:15:13 +0000 UTC
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"Every man's life ends the same way. It is only the details of how he lived and how he died that distinguish one man from another."
-Ernest Hemingway
Hello everyone,
I'm posting because I want to keep you guys informed. Especially in light of everything I've promised recently. Things are moving forward, and I plan to get a release out this month.
I didn't go into much detail in the October 1st post, because I didn't really want to throw a bunch of excuses at you. September was not a good month--one of the biggest ...
2017-10-09 05:14:18 +0000 UTC
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Hello,
October is here... and September was not quite as "awesome" as I hoped it would be. Every one of the past 3 weeks, I started thinking, "This is the week 0.11 will drop," and every week I was foiled. I will say, had I ran a pledged update in August, I would have released something. Unfortunately, it would have been like the past few alphas and probably been more frustrating than enjoyable. Since we didn't run a pledge, we've settled in to make the next release substantial and somewhat polished.
What to expect in t...
2017-10-01 17:02:12 +0000 UTC
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Hello,
Well, it's mid-September and time for an update on things. As I said last month, you can expect a status update at the beginning and middle point of each month. In terms of good news, the scripter is back and working on the game. His priority will be battle system and save compatibility. I still plan for the first major release of chapter 1 to maintain save compatibility going forward. MiB is still vetting an artist to assist with menu artwork, background artwork, and other miscellaneous tasks. He is also vetting potential composers fo...
2017-09-17 23:48:17 +0000 UTC
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EDIT: Couple changes to reflect how the past week-and-a-half has gone. First, at the request of a few patrons, I'm holding off on the Patreon poll until after 0.11 is released. I have a good number of patrons who have not played any of these releases and are waiting for that one to play it. This way, they can play 0.11 and have it fresh in their mind when they start voting. Since I saw no real harm in holding the poll off for a week or two, I agreed. Feel free to message me or comment if you disagree, since I can only make thes...
2017-09-02 16:19:55 +0000 UTC
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Below is the list of changes in the final 0.10 release. Most of these are already there, but there were a few things missing from the release last night. I'm working on them now, and am aiming to release the 0.10 Beta release candidate tonight. If testing on that goes well, I'll release it as the new public demo in a day or two.
RELEASE - Version 0.10
DATE - Released. This will no longer be a pledged post.
Systems
- Database organization reworked (Will break...
2017-08-29 22:27:03 +0000 UTC
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Morning!
Release time. There are still a few things I'd like to tweak, so I'm delaying the pledged post until I've made all the changes and am working 100% on Chapter 1. As such, there is a very good chance there will be a pledged post tomorrow, with another release containing Chapter 1 teaser content, and a full changelog.
For tonight, here is release #1 of the long lost 0.10 Beta, which will hopefully turn into a full public release in a few days. I'd appreciate if you would not share it beyond Patreon. I'm also ...
2017-08-29 09:26:20 +0000 UTC
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Good Morning! This is going to be a LONG post. Information on Monday's release can be found at the end.
There have been a number of changes to YummyTiger Gaming's Patreon over the past two months. These changes were needed, and represent much of what I've learned the past two years. When this Patreon started, I had zero experience managing anything like it, as well as very little experience building a game. The Patreon was created in response to multiple people playing a very early demo of Aylia's Story and asking if they cou...
2017-08-28 09:11:07 +0000 UTC
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Hello everyone,
I know it's been a terrible long time. I just want to say that there will be changes coming this week. There will be two posts, one will detail all the changes to YTGaming (no, I'm not going monthly, but I want to make this page more exciting for you guys), and the second will be a release. I've been practicing with MiB for the past two months to make sure that this won't be a repeat of all my past failures to "reset" YTGaming. You don't have any reason to trust that this time will be different, but I plan on rebuil...
2017-08-20 01:46:36 +0000 UTC
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Hello everyone.
Still trudging along, it's a slow process. Bringing people into the loop is quite challenging. The learning period is probably slower than if I were just doing it myself, but that should change. For those who saw, I posted a quick comment that I would release something and update people.
Well, I'm not ready to go live with the new YTGaming format. When I make the post explaining the new tiers and changes, I want to hit the ground running for once. I'm also not ready to release 0.10 publicly. Transferring the prologue an...
2017-07-11 07:31:29 +0000 UTC
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EDIT: Moderator positions are filled for the time being. Thank you!
Hello,
I'm looking for 2-3 people who might be interested in moderating the Discord channel. Accepting the position would require you to be fairly active on Discord and would included the $20 Patreon reward tier free, as well as a few other perks (I could also include a small monthly payment, depending on the time requirements).
I also need a person familiar with setting up Discord bots. I was expecting to be able to use the Patre...
2017-05-26 01:30:47 +0000 UTC
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Hello,
It's been 12 days, and I want to give you guys an update. There are going to be a few changes. I hear you, and I take your concerns seriously. I'm also more than aware that I'm a terrible predictor of when I'm going to have things ready. In lieu of release dates, I'm going to try the smaller release structure. I don't like to go months without giving people some idea of when the game will be ready, but trying to give you an idea is one of the big reasons things have gotten so frustrating for people. I figure with a more consistent, sma...
2017-05-18 18:17:02 +0000 UTC
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Evening everyone,
Next iteration of the Aylia's Story alpha. Here is 0_02. This shows off a few more pieces of the new artwork. I'm holding off on Zalran because I'm going to rework Aylia's peasant dress standing portrait a bit. Shouldn't take more than 2-3 hours, so I'm hoping to get 0_10 on Sunday/Monday (or Tuesday, apparently). Then 0_11 later in the week which will have the first ever released Chapter 1 content.
Play it if you want. Wait if you want. I'd recommend waiting, at least until 0_10, since that will be the enti...
2017-05-06 06:28:56 +0000 UTC
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Hello everyone,
Wanted to throw out a status update for everyone. I'm going to be testing out a release as I go strategy to see if it can 1) stop me from working on stuff I've already worked on incessantly, 2) build trust that I AM working on it, and 3) GET THE CHAPTER DONE.
I'm not sure what Patreon shows, but if you saw a $10+ post, that was simply the first (really short) release. I'll be updating releases about every 2-3 days. Save won't always transfer, content won't be that great, and I'd recommend waiting. So, you may ...
2017-05-04 00:20:55 +0000 UTC
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Good Morning!
I guess an explanation is in order. I'm not going to write a long winded, excuse filled post. Things happened that slowed progress, I procrastinated, I wasted time re-editing and re-fixing things, whatever. It all ends up the same. If you've never tried to write a story, draw a picture, even code a program, it may be hard to understand, but your creative endeavor is NEVER done, never. I could go through the prologue right now and start making changes, because you can always make it "better." In fact, I've probably rew...
2017-05-03 08:42:19 +0000 UTC
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Hello!
Figured I'd give you something to make your weekend just a little sweeter. Aylia's Story now has ANIMATION! Thanks to the wonderful talents of Sac0by, you'll be able to enjoy bit of animation as you set out on your adventure to get Aylia naked.
The animation you see above is when she moves onto the screen for messages. In terms of message busts, I only plan to have animations sparingly, and primarily when she is walking around topless. While, it would be cool to give ALL her portraits more life, it would require a huge amount of ...
2017-04-08 14:48:58 +0000 UTC
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Hello everyone,
Thanks for the quest suggestions. I'm glad I got excited and posted about the Witcher 3 quest, as it led to a number of good brainstorm starters. That is one area of game development that is hard to account for, the brainstorming. I think about Aylia's Story pretty much all the time. Sometimes, that's bad because I second-guess stuff, but often it leads to new ideas. So, thanks for taking the time to post about what you like to see in quests.
I've been working full time now for over two months. It's been amazing to final...
2017-04-05 03:41:22 +0000 UTC
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Hello everyone,
Witcher 3 is awesome, just awesome. I played the hell out of it awhile back, but set it aside to finish when all the DLCs were released. Well, things got busy, so I'm finally getting back to playing it. Anyways, I've been going through Heart of Stone and remembered just how damn good the game is.
In particular, I just finished Dead Man's Party. I won't spoil it for those who have not played--even though it is a mere side quest, but holy shit was that fun! It made me really think about quests, and what they can be. This q...
2017-03-26 03:49:13 +0000 UTC
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Hello everyone,
It's been another month, and at a minimum, I want to give you guys something every month. So, here is another high resolution teaser of the updated artwork. Welcome to the new, and hopefully improved, potato sack outfit.
Couple things to note. I did away with the texture, as I thought it looked a little jarring. I like it quite a bit more without. I also updated the shading to match the style I'm using now and made her breasts much more in-line with her other portraits. Aylia is supposed to be around a D c...
2017-03-15 08:26:50 +0000 UTC
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It's been literally a month since I posted. I was asked if I could offer a teaser of some sort. Plus, I was thinking about how it saddens me that I always have to scale everything down to 640x480...
So, I might as well release higher resolution stuff here when I do teasers. Here is the second CG you'll come across. You've already seen the old version. It was not completed because if you remember, I had part of the CG covered to mimick Bogwort's hands over his eyes but peeking though (and I was not as confident in my faces at ...
2017-02-15 18:06:53 +0000 UTC
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Hello,
I needed to say something, since it's been a couple weeks and most probably do not read comments. I finished up my work obligations and should receive a fat check next week. Starting tomorrow, I'm officially working full time on YTGaming and Aylia's Story. The official clock begins, as I'm going to try a non-hobbyist approach. The next few months should be telling on what you can expect going forward. I don't plan to be overly active posting here until chapter 1 drops, but after that, I'd like to get back to posting 1-2 time...
2017-01-15 21:59:36 +0000 UTC
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First and foremost, thank you for posting your comments regarding the status update and planned release. I ALWAYS would rather you give me feedback instead of quietly seethe. I take all your views seriously.
I'll state up front that the tiers and rewards for Patreon have not changed significantly since my Patreon started. Beta access has always been the primary perk of pledging $10 dollars or more. I have gone back and forth in how beta access would work over the past two years trying to find the right balance, but I've pretty much...
2016-12-28 19:18:28 +0000 UTC
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Hello everyone,
Hope you're all still alive and kickin' post Christmas. I discovered that it is the #1 time of the year for heart attacks and other stress related illnesses. Of course, I got a cold, but it was a fairly minor one. Probably the result of putting in crazy hours getting things wrapped up with my current employment.
As I said earlier in the month, I plan to release an update to Aylia's Story. What you can expect is the revamped and improved prologue and the first couple days of Chapter 1. There will be ...
2016-12-28 00:43:40 +0000 UTC
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Hello everyone,
Hope you have all your shopping done, or if you don't celebrate Christmas... lucky you. I apologize for the lack of posts/comments, I've been extremely busy. I didn't want to post a short update, but as time crept by and I didn't have to time post my second primer, I realized I needed to give you guys some kind of an update.
First, I'll release an update on December 28th. It won't be the full chapter, and yes, I'm aware that it's been like 3 months of polishing/editing/finalizing. No, I don't think ...
2016-12-20 22:34:33 +0000 UTC
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Royal Entry #18 – Talyron (The Three Kingdoms)
Ruling Kingdoms – Kavidan, Trellion, and Escala
Current Rulers – King Octavian (Kavidan), Eminence Arturo (Trellion), First Citizen Talzaar
Report Status – Updated 631 D.C.
History – Talyron, or the Three Kingdoms as it is known in surrounding lands, encompasses the fertile lands south of the Dragon’s Spine Mountains...
2016-12-07 07:50:08 +0000 UTC
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Hello everyone!
Hope all is well post turkey eating binge (at least for Americans). I definitely got fatter, and most likely happier. Started in on the game this week again. Got another day done.
I'm also happy to report that I believe save games should transfer okay from here on out. That is exciting news for me, and one of the major reasons I was hesitant to release smaller updates was due to save game issues. Restarting 3-4 times would have been bad enough, but can you imagine doing it 20+ times? That would just...
2016-11-30 00:47:19 +0000 UTC
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Hello everyone,
Yes, I know it is not mid-week, but this is my mid-week madness post for last week. My goal is to post something interesting every week. Whether it be a teaser, brainstorm, poll, whatever. I'll tag them "Midweek Madness." The first one was the Night Events brainstorm, and there were some awesome ideas there.
Originally, this was going to be the November poll. I'm going to cancel the November poll for a few reasons:
1) It's taken me a bit of time to design outfits based on the top 5 selections that ...
2016-11-27 07:39:28 +0000 UTC
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Was at the in-laws for pretty much the entire day yesterday, but wanted to say to you all, "Happy Thanksgiving." I wouldn't be me if I didn't do it a day late... (sheepish grin).
Thank you for your support. Thank you for not giving up on me and the game. Thank you for all the great ideas, important and constructive criticisms, positive messages, and pledges.
YT
2016-11-25 16:33:06 +0000 UTC
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