ArtsXXX
crushstation from patreon

crushstation

patreon


crushstation posts

Hypno content is optional in 1.3.6

crushstation post Hypno content is optional in 1.3.6 from patreon

The hypno content we added was quite divisive, so that content will be optional from 1.3.6 onwards.  (To play without hypnosis, just ask Dr Campbell  if the hypno is optional when he first mentions it.)

For the hypno haters, this is good news.  For the hypno lovers, this is also good news!  Removing it from those who disliked it means we can produce moar hypno content for you in future.

View Post

Bug fix release v1.3.5.3

crushstation post Bug fix release v1.3.5.3 from patreon

Coding walrus Hyneman made the following improvements:

  • Redesigned the Stats screen so it opens in a new window, to prevent bugs related to returning from this screen.  (Thanks SuperMaxo and drapier vincent)
  • Fixed a bug that allowed the agent to progress in a Scottish nightclub past closing time.

Free version | Patron version

If you f...

View Post

Money Shot Engine

crushstation post Money Shot Engine from patreon

Money shots are making their way into Female Agent!  From now on, the climax of most Sex Engine scenes will be marked by the appearance of one of 12 new pieces of avatar art.  Collect them all!*


* But not all at once, until you get to Bangkok.

View Post

Weekly pomodoro report

crushstation post Weekly pomodoro report from patreon

A pomodoro is a 25-minute block of focused work.  I promised to do at least 10 per week when the first funding goal was reached. 


TODAY (Dev soundtrack: Monster Magnet)

Pomodoros I-IV

  • Drew loads of avatar cumshot artwork (complete).


FRIDAY & SATURDAY (sorry for not posting, it was my birthday!)

Pomodoros I-VI

  • Polishing Intoxication Engine (complete).
  • View Post

Bug fix release 1.3.5.2

crushstation post Bug fix release 1.3.5.2 from patreon

Coding walrus Hyneman fixed the following bugs for you:

  • Fixed a bug where selecting a sex option in Scotland could jump the game forward to a post-sex scene in Dubai.  (Thanks Tice)
  • Fixed a bug where visiting the Stats screen, then returning to the post-hypnosis scene, would give you an extra Trait.  (Thanks CrazyPerson)  (Doing this now results in some weird text, will fix that soon.)
  • Fixed a bug that caused red errors during the drive to Al Hadheerah restaurant if Max tried to touch th...

    View Post

Tuesday pomodoro report

crushstation post Tuesday pomodoro report from patreon

A pomodoro is a 25-minute block of focused work.  I promised to do at least 10 per week when the first funding goal was reached. 

Pomodoros I-IV

  • Drafting new backstage casting scene.  I've passed my draft along to Dissonant Soundtrack, who is adding content.  When we're happy with the scene and it's coded into the game, I'll mark it as finished on the task list.

View Post

Weekly pomodoro report

crushstation post Weekly pomodoro report from patreon

A pomodoro is a 25-minute block of focused work.  I promised to do at least 10 per week when the first funding goal was reached.

TODAY (Dev soundtrack: Heart)

Pomodoros I-II

  • Creating first draft of new backstage casting scene.  

– – –

WEEKLY TARGET: 10 pomodoros
ACHIEVED: 13 pomodoros 

The avatar art problem impacted productivity this week, but we're now of...

View Post

1.3.6 task list

(This task list has been superseded by the updated task list.)

Here is the task list for the next release.  I'll update it here so you can monitor progress.

  • (DONE) Add Intoxication Engine
  • (DONE) Add Cumshot Engine
  • Attraction engine improvements
  • (IN PROGRESS) General nightclub overhaul
  • (IN PROGRESS) Improve Ops Room briefings
  • View Post

Thursday pomodoro report

crushstation post Thursday pomodoro report from patreon

A pomodoro is a 25-minute block of focused work.  I promised to do at least 10 per week when the first funding goal was reached. 

Fixing the avatar art problem took six pomodoros (and some alcohol, it was really boring).

Pomodoros I-VI

  • Migrating avatar images to new secure private image server
  • Redirecting links in game code

View Post

Avatars fixed!

crushstation post Avatars fixed! from patreon

The avatars should all be working again in the latest version of the game.

Free version | Patron version

View Post

Rebuilding the image server

crushstation post Rebuilding the image server from patreon

Our third-party image server is still down, which means nobody can see avatar artwork.  :-(

To fix the problem, and prevent it from happening again, we've set up a new private secure image server with a reputable host.

I'm now uploading the avatar art assets to the new server, and redirecting the links in the game code.  A new version of the game, with the avatar art working again, should be released today.

View Post

Intoxication Engine

crushstation post Intoxication Engine from patreon

Friendly walrus Hyneman is busy working on an Intoxication Engine for the game.  (His first prototype models a vodka drinking competition set in The Kremlin.)

The engine he's building is quite sophisticated – it models how many drinks the agent has had, how strong they were, how quickly she drank them, and how long it's been since her last drink.

For story reasons, we won't be allowing the agent to get blind drunk during Operation LIONESS, so changes in 1.3.6 are likely to be limited to flavour text.  (For e...

View Post

Wednesday pomodoro report

crushstation post Wednesday pomodoro report from patreon

A pomodoro is a 25-minute block of focused work.  I promised to do at least 10 per week when the first funding goal was reached.


I got to do some writing today!  I was having a lovely time until Hyneman let me know that the game's third party image server is broken.  :-(


Pomodoros I-III

  • Prototyping new "backstage casting porn" scene (not complete).

Pomodoro IV

  • Set up secure private hosting for a new private image server...

    View Post

Image server problems

After a day of intermittent faults, our image hosting provider pixxxels.org seems to be down.  Hopefully this is a temporary glitch; while their site is down, avatar images won't display in our game.

Pixxxels has been reliable for the past 6 months, but I need to set up a website of our own, so we're not relying on a third party to serve the avatar images.  I'll get right on this as an urgent task.  (This will delay 1.3.6, unfortunately, while I work on this emerge...

View Post

Operation LIONESS improvement suggestions

crushstation post Operation LIONESS improvement suggestions from patreon

While we're working on the definitive list of tasks for the next update, we want to hear from YOU!  What scenes/activities/changes would you like us to make to Operation LIONESS?

View Post

Tech update: setting up on Github

crushstation post Tech update: setting up on Github from patreon

 Hyneman has joined Mötley Crüe!  No, wait, that's wrong.  Hyneman has joined our motley crew!

(Note to readers who aren't on our Discord channel: Hyneman's avatar there is a walrus!  Ho ho.)

Over the past couple of weeks, Hyneman has been familiarising himself with the game's source code.  As well as being a big fan of the game, he's a more experienced coder than I am, and he's already made some useful improvements:

  • Several bug fixes.
  • Re...

    View Post

Weekly pomodoro report

crushstation post Weekly pomodoro report from patreon

A pomodoro is a 25-minute block of focused work.  I promised to do at least 10 per week when the first funding goal was reached.


TODAY (Dev soundtrack: Danzig)

Pomodoros I-III

  • Implemented improvements to the Max date scene in Dubai written by Dracis3D. (not complete)

Pomodoro IV

  • Implemented improvements to the Max date scene in Dubai written by Dracis3D.
  • Drew new clothing art...

    View Post

Saturday pomodoro report

crushstation post Saturday pomodoro report from patreon

I have been working on the game, but I haven't been logging many pomodoros this week!  My feeling was that pomodoros should be reserved for actual work on the game code or artwork, but esclavage thinks that you guys would like to know when I'm spending time on things like planning and idea generation, and I should include that kind of thing in my pomo report.  What do you think?

In the meantime, I did 4 pomos today.

Pomodoros I-II

  • Created a new cheat system that a...

    View Post

Dev poll 2 results

crushstation post Dev poll 2 results from patreon

This week 202 patrons voted on what we should work on next.  After weighting, Improving Operation LIONESS won – by just 1%!

That means that the next update for the game will polish and improve the Scotland scenes.  After that, we'll tackle Sex Engine improvements.  Planning for Bangkok will continue in the background.

Our next development priority is to produce a bullet list of the upgrade tasks, which we'll publish and work through so you can monitor progress.  We've already started work on a...

View Post

Weekly pomodoro report

crushstation post Weekly pomodoro report from patreon

A pomodoro is a 25-minute block of focused work.  I promised to do at least 10 per week when the first funding goal was reached.

TARGET: 10 pomodoros
ACHIEVED: 13 pomodoros

It's been a busy week for the game!  I used most of these pomodoros for bug fixing.  Thanks to everybody who reported bugs, you've helped improve the game experience for everybody else.

View Post

Bug fix version 1.3.5 up

Version 1.3.5 is now available for download.  This version fixes some bugs, including the bug that prevented agents from asking for rough sex.  You can now do so, but it only tweaks the sex scenes a little bit – don't expect whips and chains.  (This is an area we'll beef up when we attack the Sex Engine Overhaul project.)

Big fix list:

  • Fixed some bugs preventing the info boxes of your fellow Miss Wet T-Shirt contestants correctly displaying their clothing state. (Cause: logic error in code.)&...

    View Post

Saturday pomodoro report

crushstation post Saturday pomodoro report from patreon

A pomodoro is a 25-minute block of focused work.  I promised to do at least 10 per week when the first funding goal was reached.

Pomodoro I

  • Fixed a bug that caused the first guy the agent sleeps with in Operation LIONESS to be referred to later as $scene.female1 (Cause: logic error in code.)  (Thanks Tuko)
  • Fixed a bug that could cause text to display incorrectly when receiving oral sex.  (Cause: formatting error in code.) (Thanks Hyneman)
  • Fixed a bug that could cause a red...

    View Post

Dev poll 2

Planning is underway for version 1.4, which will take the game to Bangkok.  We’ve got a few options on what to work on in the meantime.  Munificent patrons, it’s time to vote – what would you like us to do next?

How it works: everybody gets 1 vote.  If you're a $5 Patreon in good standing, your vote counts 5 times, if you're a $10 Patreon in good standing, your vote counts ten times.

There are 3 options.  We intend to do all of them at some point in the game's development: vote for the one you'd like u...

View Post

Thursday pomodoro report

crushstation post Thursday pomodoro report from patreon

A pomodoro is a 25-minute block of focused work.  I promised to do at least 10 per week when the first funding goal was reached.

Pomodoro I

  • Fixed a red error message that could appear when asking men to be rougher during a sex scene.  (Cause: incorrectly named macro.)  (Thanks Alex P)
  • Fixed a bug which made the agent unable to take off her bodystocking during the sex scene after Cathouse (although everybody knows it’s hotter to leave it on).  (Cause: missing closing tags in ...

    View Post

Bug fix version 1.3.4 up

Version 1.3.4 is now available for download.  This version fixes a critical bug that I accidentally introduced in the previous version – sorry!

  • Fixed a critical bug that crashed the game on night 2 of Operation Lioness.  (Cause: typo in bodystocking bug fix from last version.)  (Thanks Tuko)

Free version | Patron version

View Post

Bug fix version 1.3.3 up

Version 1.3.3 is now available for download.  This version fixes the following bugs:

  • Fixed a bug where flashing images in the hypnosis scenes could block the underlying links.  (Thanks Kurt Wagner, Alex P, Imthatguy9924, lilly221983, and Atar)
  • Fixed a red error message that could appear when asking men to be rougher during a sex scene.  (Cause: incorrectly named macro.)  (Thanks Alex P)
  • Fixed a bug which made the agent unable to take off her bodystocking during the sex scene after C...

    View Post

Creator shout out! Aftermath Team

From time to time we highlight other adult games you might like. 

This dispatch is de-classified.

Hello Female Agent fans, this is Dissonant Soundtrack broadcasting from my hidden bunker. I’ve broken radio silence to talk about Gatekeeper and his Aftermath Team, a fellow text game developer and a very prolific writer. I’ve been a fan of his for a long time, and he’s graciously allowed me to collaborate on CHYOA and talk his ear off about development.

Gatekeeper...

View Post

Bug fixed versions up

Version 1.3.2 is now available for download.  This version fixes the following bugs:

  • Fixed a critical bug that could stop the agent hooking up with a guy after Oceana's Miss Wet T-Shirt contest – again!  Hopefully it's properly fixed this time.  (Thanks Zachary Spear, Tuko and RDudesome)
  • Fixed a bug that displayed inconsistent descriptions during sex (e.g. text describes the agent on top, when she should be on her back).  (Cause: error in Sex Engine code.)
  • Fixed a bug where t...

    View Post

Wednesday pomodoro report

crushstation post Wednesday pomodoro report from patreon

A pomodoro is a 25-minute block of focused work.  I promised to do at least 10 per week when the first funding goal was reached.

Pomodoro I

  • Fixed a bug that displayed inconsistent descriptions during sex (e.g. text describes the agent on top, when she should be on her back).  (Cause: error in Sex Engine code.)
  • Fixed a bug where the fishnet bodystocking wouldn’t display for D cup agents.  (Cause: typo in clothing item code.)
  • Fixed a bug where agents who are Promiscuous fr...

    View Post

Tuesday pomodoro report

crushstation post Tuesday pomodoro report from patreon

A pomodoro is a 25-minute block of focused work.  I promised to do at least 10 per week when the first funding goal was reached.

I did many pomodoros yesterday, in preparation for releasing 1.3.

Pomodoro I

  • Fixed red error message that displayed when dancing with a guy in a nightclub.  (Cause: incorrectly named variable.)
  • Fixed red error message that displayed when dancing sexily with Connor during Miss Wet T-Shirt.  (Cause: missing closing tag on if statement.)
  • Fixed...

    View Post