What began as some drafting for the Ocean Monster Tokens (more on that below) became this sea-themed asset pack. If you like a little clutter on your ocean waves, this is the pack for you!

Inside the ZIP you will find 38 unique items in bright and dark variants. These range from frightening sharks and grim corpses to colorful reefs and serene turtles. You might use the rocks to complicate a ship-to-ship battle, or craft a...
2019-04-29 12:01:00 +0000 UTC
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Hi all! For those of you who don't know, I have a YouTube channel. I aim to post there every day, but I won't spam this Patreon feed with them. That said, I will share the ones that I think the average 2-Minute DM will find useful.
In this video I demonstrate how I use the Ocean Water Tiles to create quick, easy, and unique battle maps. Quit using the same old sea map every time and mix it up!
What do you think, should I ke...
2019-04-28 10:57:21 +0000 UTC
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Whether you're gearing up for Ghosts of Saltmarsh or sailing different seas, I finally have a decent set of ocean textures for you! (Whew, we can finally retire the Churning Sea map).

Inside this map pack you will find five seamless textures depicting the different moods and faces of the ocean surface. They range from emerald reefs to icy grey waves, and will cover all of your bases. The color palette is also chosen to pl...
2019-04-27 07:49:31 +0000 UTC
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Heil og sæl, Patrons!
I wanted to experiment with my own assets and, having recently finished God of War, I decided to choose viking ships as my theme.

Inside this pack are the three vessels you see in the preview image, a dragonship, a longship, and a rowboat. Each one comes in 300 DPI, Roll20-, and Fantasy Grounds-optimized versions. There are also one-page and multi-page PDF print options.
Tell me, what do...
2019-04-20 11:32:24 +0000 UTC
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I did my best on this one, everyone! "Custom ship builder pack" is easier said than done, at least in a way that allows for a lot of actual customization. I believe I've struck a good compromise between way-too-complex and is-this-really-customization.
The important assets are a mixture of hull railings and walls for you to shape a ship in two styles, narrow or broad. You can also further customize them by adjusting the angle of these hulls and make a wider front or back.
Besides the hull, there are a whol...
2019-04-13 11:01:21 +0000 UTC
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March has come to another photo finish, with the lighthouse & precipice combo just making it! Besides this stormy cliff and sizeable lighthouse we also released the lush green Highland Pass, and the enormous airship maps & assets pack.

I intended to make a start on the Monster Manual in March, but it looks like it will be an April project. Tokens are a huge undertaking for me and take significantly more time than maps, and I just ran o...
2019-04-01 03:07:50 +0000 UTC
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A soaring, secluded structure that still stands stubborn and solemn, staring out into the silver southern seas.

This is the base lighthouse that will join our growing collection of set pieces waiting to be furnished to your liking with one of our furnitur...
2019-03-31 07:02:45 +0000 UTC
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Stretching out over a turbulent sea is this rain-washed precipice, the pivotal site of all those stories they tell in town...

I've been working on this map alongside a 8x8 light house set piece which you will be seeing very soon. Though the precipice is designed to hold the lighthouse dramatically over the sea, you can put just about anything in its place.
Perhaps the precipice is bare, and the site where certain folk would commune with ...
2019-03-30 01:15:38 +0000 UTC
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This project really *blew up,* and took a few days longer than I thought. No matter, the resulting ships are done and ready to set sail in your Spelljammer, steampunk, or high fantasy game.

I've mixed in a wide range of levitation devices, from "mundane" zeppelin balloons, to arcane crystals of weightlessness, to roaring steampunk machinery. Likewise, there's armaments such as ballista large and small, steam-propelled harpoons, and your averag...
2019-03-20 14:40:06 +0000 UTC
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Though you won't find it on any maps, many a traveller has rested beneath the outspread arms of this nameless statue. Unfortunately, there are those that will take advantage of the peaceful atmosphere...

The encounter I had in mind when drawing this map was an ambush from two sides, with assailants jumping out from the high ground on the left and right. The party must either split their forces or combat each side one at a time. Also consider t...
2019-03-10 06:52:33 +0000 UTC
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A nighttime version of the Highland Pass, for those merciless long-rest ambushes!
2019-03-10 06:52:16 +0000 UTC
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Welcome all to our monthly wrap-up and coupon post, especially all the new folk who joined us in February!
Last month was a busy one for me, as I searched for, applied for, and moved into a new place. I still need to buy a desk so I can stop working off the dining table, but it's otherwise feeling like home now! I'm looking forward to having a little more time this month for drawing.

That said, I'm quite happy with February's content. To...
2019-03-02 03:11:12 +0000 UTC
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An uncanny depiction of a massive human skull set in the side of an icy cliff. How did it get there, and what does it contain?

This map was an exercise with some new pens. The thick lines made drawing easy, but coloring more difficult. Next month I want to try some extra-thin lines to compare.
It took me a long time to find a color scheme that I liked, but I'm glad that I kept meddling. If you'd prefer something warmer, check out t...
2019-02-28 09:11:33 +0000 UTC
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Any pirate-themed campaign needs a skull-shaped cave entrance somewhere, so I had to deliver.
2019-02-28 09:11:18 +0000 UTC
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Twenty new hero tokens just came to the 2-Minute Tokens Editor! That makes fifty heroes of all shapes and sizes so far, ready for a coat of paints and a whirl around your virtual table top.

Click the question mark icon in the editor for instructions on how to use the tool. It's rather easy to custom-color and then right-click-save your token, a...
2019-02-26 11:14:58 +0000 UTC
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By popular request, I have finally got to making some river assets! This pack contains fifty of them, with three tiling water textures and a collection of other watery assets.

I have also put together a demonstration map with this pack, last month's Grass & Road Assets, and our
2019-02-14 05:33:48 +0000 UTC
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Oh no, January has already up and vanished! Although I find the speedy passage of time disturbing, I'm at least comforted by the content I managed to get done...

We had the solid crowdpleaser of the Grass & Roads pack, the atmospheric Buzzard Cliff, and two more interesting releases, that being tokens and papercraft!
The tokens (and their browser based editor) were so well received that I'm now aiming to have an installment every mon...
2019-02-01 07:29:11 +0000 UTC
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A long time ago, someone erected these three large stones, and nobody has cared (or dared) to topple them yet. A certain feeling accompanies them, perhaps aided by the sea of fog that appears here on nearly every morning...

This battle map comes coupled with another intriguing primer by Sam Brown, in the form of a message between an Eva and a Thomas. I won't go into it here, but it would be the perfect prop to hand to your players when their c...
2019-01-31 12:07:35 +0000 UTC
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Such a mystical place deserves a midnight variant, and isn't it oh-so atmospheric!
2019-01-31 12:05:37 +0000 UTC
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The Custom Token Editor just received its second content pack, featuring 20 new heroic tokens. They're ready for recoloring right now, so click through and have fun!
The editor is still in its infancy, but I'm working with some proper web developers now with the goal of fleshing it out. We'll start with save/load functionality and bug fixes, and then branch out into gear customization, randomization tools, and other fun...
2019-01-25 11:42:56 +0000 UTC
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Hello patrons! I have another pack for you that falls into the category of boring to look at but highly functional. This is the Grass & Roads pack, which includes several seamless ground textures and a bunch of assets to lay roads with. I've also included PDFs for the base textures, for those of you who want a grassy base for the game board.
The easiest way to use these to create a custom map is to open up your image editor and lay down three layers of grass, dirt, and paving. Next, use layer masks or selection deletes to ...
2019-01-18 08:13:35 +0000 UTC
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I wanted to kick the New Year off with something new. And yes, I've made a papercraft house before, but this new cottage holds a secret!

I've been brainstorming and tinkering and iterating and revising, and this has born "2-Minute Papercraft 2.0," a framework that I'll be building upon over the next weeks and months. It's a balance between paper efficiency and build simplicity, and it even comes arranged over three pages, no poster mo...
2019-01-13 08:56:10 +0000 UTC
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Hello everyone! I'm sorry this post is coming a few days late, but I have been on a short holiday over the New Years break and this is my first day back at my work station.
So, 2018 is all wrapped up! It simultaneously feels like no time at all and an eon. It was the year I quit my job to make maps full time, and I have never been happier. I spend my days thinking about colorful fantasy lands and projecting them into the world through pen, paper, and your support. I hope that you all, in addition to enjoying the maps, enjoy the fact th...
2019-01-05 02:51:02 +0000 UTC
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Here's a nice, hot battle map to warm you up this holiday season! Welcome to the Volcanic Forge, the birth place of your world's legendary MacGuffin.

Lava is pumped up to the surface here, where it irrigates into smelting pools surrounded by hammer and anvil. In addition to these work stations, the grand anvil stands on the precipice, the birth place of [blank]...
Be it a duergar foundry in the depths of the Underdark, or a goliath weapo...
2018-12-30 08:33:30 +0000 UTC
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Built on the back of last week's Poacher's Crest map we have our Town & City Tokens pack. Inside you will find 143 buildings, trees, wagons, and other assets!

As always, please let me know what is missing in this pack, and I will work to make it more comprehensive with a part two down the line!
I can't wait to see what you put together, so please share your maps in the Community section. :)
Thanks to you, these tokens are relea...
2018-12-21 11:25:52 +0000 UTC
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Welcome to Poacher's Crest, a thriving trade town at the meeting of the King's Road and the winding Lynham river. Known for its excellent apples, vibrantly dyed fabrics, smoked game meats, and the fine metalwork of its master whitesmith, Tylsit Burkham.

That introductory paragraph was written not by me, but our guest writer Sam Brown. In fact, he wrote a whole page about this little town, and you can read it in the ZIP! Just look for the Poachers...
2018-12-17 12:54:43 +0000 UTC
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This is our extra-rustic parchment version of the Poacher's Crest, for those of you who like the extra immersion. :)
2018-12-17 12:54:26 +0000 UTC
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Oops, we're a little late on this one, sorry! I took a few days off at the end of November / start of December, and the coupon was a casualty. I will make sure that this one is valid for until this day in January. ;)

Anyway, November was a solid month, I think! We saw the ever-useful buildings set, the oft-requested cave tokens, something fresh with the Wei continent map, and then wrapped up with a huge collection of map icons. I hope I can get that ...
2018-12-08 10:35:40 +0000 UTC
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I made these to match my new Parchment color scheme, so they will be suitable for any region maps I make in the future. Please enjoy!
2018-12-08 10:29:50 +0000 UTC
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Hello again! I'm back from my vacation and have just finished packaging these icons for image editor and Wonderdraft use. You can find the ZIP download at the bottom of this post. :)
Inside you will find three files. The Border and No Border files are for Gimp, Photoshop, and other image editors (and Roll20 if that's your style) and the Wonderdraft folder is for Wonderdraft. Installation instructions inside!
I hope you enjoy these. Let me know what's missing, so that I...
2018-11-26 12:05:50 +0000 UTC
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