
A busy week has just passed!
Sunny finished the cutscene related to the main story and a new ambiance for the key background of this version 0.8.0.
Working on this background brings us to test new things again. We think it looks great and we hope you will like the result 😊
On the battle side everything is good as well: all skills and opponents are operational again!
The test version we were te...
2022-11-12 20:01:01 +0000 UTC
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C’est une semaine bien remplie qui vient de s’écouler !
Sunny a terminé la cutscene en rapport avec l’histoire principale ainsi qu’une nouvelle ambiance pour le décor-clé de cette version 0.8.0.
Le travail sur ce décor nous amène encore à tester de nouvelles choses. On trouve que cela rend super bien et on espère que le résultat vous plaira 😊
Côté combat c’est aussi tout bon : t...
2022-11-12 20:00:06 +0000 UTC
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We're progressing, we're progressing! 😊
On the art side, it's all good for the bonus scene illustrations. Next week Sunny will tackle a new set of illustrations but for the main story this time.
New dialogues have been implemented and everything works as we want it to.
The work on the battle system continues. The interface is finished and almost all the skills are working properly.
Apart from ...
2022-11-05 20:01:01 +0000 UTC
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On progresse, on progresse ! 😊
Côté graphique, c’est tout bon pour les illustrations de la scène bonus. La semaine prochaine Sunny attaque une nouvelle série d’illustrations mais pour l’histoire principale cette fois-ci.
De nouveaux dialogues ont été mis en place et tout fonctionne comme on le souhaite.
Le travail sur le système de combat continue. L’interface est terminée et presque...
2022-11-05 20:00:04 +0000 UTC
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This week we made progress in several categories.
The bonus scene illustrations are coming along nicely. There is quite a bit to do so it's a bit longer than expected but as usual we are taking the time to make quality work.
Another part of the work consisted in setting up some dialogues and checking that they work well. We also started to put in some of the sound effects (which usually happens later).
And fin...
2022-10-29 19:01:02 +0000 UTC
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Cette semaine, nous avons avancé dans plusieurs catégories.
Les illustrations de la scène bonus avancent bien. Il y pas mal à faire donc c’est un peu plus long que prévu mais comme d’habitude nous prenons le temps de faire un travail de qualité.
Une autre partie du travail a consisté à mettre en place des dialogues et à vérifier qu’ils rendent bien. Nous avons d’ailleurs commencé à mettre en place une par...
2022-10-29 19:00:06 +0000 UTC
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This week the work was divided into three parts:
Sunny finished the cutscene related to the main storyline, then tackled June's bonus scene. It is a real pleasure to work on this character and to show more of her. We hope that her bonus scene will be up to your expectations because you massively voted for her.
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Besides that, some dialogues were set up to make sure they worked well. We always try to put
2022-10-22 19:01:01 +0000 UTC
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Cette semaine le travail s’est reparti autour de trois axes :
Sunny a terminé la cutscene en lien avec la trame principale, puis a attaqué la scène bonus de June. Ça fait d’ailleurs vraiment plaisir de travailler sur ce personnage et de la mettre en avant. On espère que sa scène bonus sera à la hauteur de vos attentes car vous aviez massivement voté pour elle.
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A côté de cela, des dialogues on...
2022-10-22 19:00:08 +0000 UTC
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This week we had to deal with a few more disruptions, but don't worry, the work is progressing.
The biggest part of the work has been on one of the cutscenes for Sunny and on a new type of battle for Zack.
It is precisely this second task that leads us to make a major change to the battle system earlier than planned, so that we don't have to do even more work when implementing the new battle type only to modify it when the b...
2022-10-16 19:01:03 +0000 UTC
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Cette semaine nous avons encore dû faire face à quelques perturbations, mais ne vous en faites pas, le projet avance.
Le gros du travail a porté sur une des cutscenes pour Sunny et sur un nouveau type de combat pour Zack.
C’est justement cette seconde tâche qui nous amène à faire plus tôt que prévu une modification majeure sur le système de combat, afin de ne pas avoir encore plus de travail en implémentant le no...
2022-10-16 19:00:05 +0000 UTC
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We had some problems to deal with last week that prevented us from posting a Weekly News, but it is back.
First of all, thank you to everyone who has once again given us their support and trust by continuing this adventure with us! 😊
Production wise, it's all good for the 3D character. They look great, we're eager for you to discover them. It was quite a bit of work because we had to rework things t...
2022-10-08 19:01:01 +0000 UTC
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On a eu quelques soucis à gérer la semaine dernière qui nous ont empêchés de poster une News de la Semaine, mais elle est de retour.
Tout d’abord merci à tous ceux qui nous ont à nouveau apporté leur soutien et leur confiance en continuant cette aventure avec nous ! 😊
Niveau production, c’est tout bon pour le personnage en 3D. Il rend super bien, on a hâte que vous le découvriez. Ce fut pas ...
2022-10-08 19:00:05 +0000 UTC
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Here it is, Patreon is finally allowing new patrons to be billed based on the date of subscription (for example, if you subscribe on the 12th of the month, you are then billed every 12th of the month and not on the 1st of each month).
We have enabled this option because we feel it is much fairer for ever...
2022-10-04 19:49:52 +0000 UTC
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This week was pretty linear, consisting of two tasks: the script and the 3D model of one of the characters.
We're keeping the character a secret because they're going to be important in this version and even if you can get a clue by looking at the ones already done, it still leaves a lot of possibilities.
As far as the script goes, it's progressing well. Now that the game is well advanced, the dialogues take...
2022-09-24 19:01:01 +0000 UTC
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Cette semaine était assez linéaire, composée de deux tâches : le script et le modèle 3D d’un des personnages.
On garde le personnage secret car il va être important dans cette version et même si vous pouvez avoir une piste en regardant ceux déjà faits, ça laisse quand même pas mal de possibilités.
Pour ce qui est du script, il progresse bien. Maintenant que le jeu a bien avancÃ...
2022-09-24 19:00:05 +0000 UTC
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This week we transferred all the 3D elements to a new format. We thought it would take more time, but it went better than expected.
We had to do this transfer because we discovered that the version of the 3D software we were using was a very low-end version of what its publisher was offering. The format our files were in could only be read by this sub-version and that would have caused us problems in the future.
And ...
2022-09-17 19:02:00 +0000 UTC
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Cette semaine nous avons transféré tous les éléments 3D vers un nouveau format. Nous pensions que cela prendrait plus de temps mais au final ça s’est mieux passé que prévu.
Nous avons dû faire ce transfert car nous avons découvert que la version du logiciel de 3D que nous utilisions était une version très bas de gamme de ce que propose son éditeur. Le format dans lequel étaient nos fichiers ne pouvait être lu que par cette sous-ver...
2022-09-17 19:01:00 +0000 UTC
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It's time to vote for the v0.8.0 bonus scene!
For this version we give you the choice between characters that you haven't seen for a while: June, Grace and Zoey!
Small change this time, each character has two choices:
- The Dream choice: for a bonus scene which will be a dreamscene entirely composed of adult content (like for Science's bonus scene).
- The Story choice: for a bonus sce...
2022-09-14 10:25:10 +0000 UTC
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We are back with the Weekly News!
First of all, thank you all for your support, we hope you liked version 0.7.3a. Don't hesitate to tell us what you thought of it, your feedback is extremely useful to us.
These last weeks we have been working very hard to prepare the end of the Prologue. It's a big part that will take 2 tension/action oriented versions and 1 small final version to finish a number of personal...
2022-09-10 19:01:02 +0000 UTC
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Nous voilà de retour avec la News de la semaine !
Tout d’abord, merci à tous pour votre soutien, on espère que la version 0.7.3a vous a plu. N’hésitez pas à nous dire ce que vous en avez pensé, vos retours nous sont extrêmement utiles.
Ces dernières semaines nous avons travaillé d’arrachepied pour préparer la fin du Prologue. C’est un gros morceau qui va prendre 2 versions orientées tensio...
2022-09-10 19:00:07 +0000 UTC
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Link version 0.7.3a: ZIP
Walkthrough (Onyx VIP/Mayor): Link
FAQ: Li...
2022-08-24 11:20:12 +0000 UTC
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Lien version 0.7.3a : ZIP
Walkthrough (Onyx VIP/Mayor) : Lien
FAQ : 2022-08-24 11:20:05 +0000 UTC
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Link version 0.7.3a : ZIP (edit 08/24)
Walkthrough : Link
It's time to move forward in the main story, meet Samantha and overcome the challenges that await you in this new version!<...
2022-08-16 02:13:57 +0000 UTC
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Lien version 0.7.3a : ZIP (edit 24/08)
Walkthrough : Lien
L’heure est venue d’avancer dans l’histoire principale, de rencontrer Samantha et de venir à bout des défis qui vous atte...
2022-08-16 02:13:45 +0000 UTC
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Everything is going well for a release next week. There is still work to do but we are in the final stretch.
This week we finished Katja's illustrations and the set up of almost everything. We still have a few things to work on, including the AI and stats of the opponents you will face.
The second element that still needs to be done is the translation of the dialogues and the menus.
And finally, the famous testing phase. This phase is ...
2022-08-06 19:01:03 +0000 UTC
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Tout se passe bien pour une sortie la semaine prochaine. Il reste encore du travail mais nous sommes sur la dernière ligne droite.
Cette semaine nous avons terminé les illustrations de Katja et la mise en place de quasiment tout. Il nous reste quelques éléments à peaufiner, notamment l’IA et les statistiques des adversaires que vous allez affronter.
Le second élément qui doit encore être fait est la traduction des dialogues et des ...
2022-08-06 19:00:04 +0000 UTC
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Paradise Lust is a Lewd Visual Novel/Adventure Game for PC, Mac, Linux, and Android. The game is Available Now on Steam - and you're welcome to buy it there (thank you!).

The game follows the story of the wreck of the Moby Dick; a pleasure yacht chartered by th...
2022-08-05 16:01:06 +0000 UTC
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Big week of work that allowed us to finish Katja's illustrations and setting up the dialogues, in addition to a multitude of small tasks that had been relegated to the end.
Some elements took us longer than expected so the production is not finished yet but it will be soon.
The version is almost here and should be available the second week of August. We want to take the time to do a big verification phase to...
2022-07-30 19:01:59 +0000 UTC
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Grosse semaine de boulot qui nous a permis de finir les illustrations de Katja et le montage des dialogues, en plus d’une multitude de petites tâches qui avaient été reléguées à la fin.
Certains éléments nous ont pris plus de temps que prévu alors la production n’est pas encore terminée mais ça ne saurait tarder.
La version est presque là et devrait être disponible la deuxième semaine d’aout
2022-07-30 19:01:01 +0000 UTC
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As you can see, we're nearing the end!
Thank you again for your patience which allows us to take the time to make quality content. The production of this version has been littered with obstacles, but the release is approaching 😊
We are reaching the phase where there is not much left to say in the Weekly News, as we are mostly working on the last tasks, and technical elements that are important but not very interesting.
<...
2022-07-23 19:01:03 +0000 UTC
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