Proxy physics...
Hey guys. I only have one location left to customize, which is the outside of the house, creating a uv map and customizing the materials, I think I'll have tha...
2024-10-13 07:12:09 +0000 UTC
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Texturing...
Hey guys. The modelling of the house is done, but I'm still working on the textures and arranging the furniture in the rooms. I need to finish the materials f...
2024-10-06 05:26:17 +0000 UTC
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Modeling a house #2
Hi guys, I'm still working on the location of the house. I tried to recreate the original location of the rooms with minimal changes. Next week I will be setti...
2024-09-29 04:03:04 +0000 UTC
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Modeling a house #1
PS.
I decided to red...
2024-09-22 04:32:27 +0000 UTC
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Preparing assets #6
Hey guys. Work on transferring and customising the main characters is complete. I will now transfer and customise the locations.
PS.
2024-09-15 05:35:02 +0000 UTC
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Preparing assets #5
Hey guys, here's the report. I'm currently working on the character rigs, testing for bugs and fixing them. I'm also working on some character detailing, I'll ...
2024-09-08 03:48:11 +0000 UTC
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Preparing assets #4
Hey guys. I am currently working on the transfer and customisation of the MC model. As soon as I'm done, I'll post the results on discord. Have a nice day eve...
2024-09-01 04:52:24 +0000 UTC
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Preparing assets #3
Hey guys. I'm working on transferring Scarlet's model. I have already transferred a large collection of clothes and adjusted the skin. Now I'm starting to crea...
2024-08-25 05:57:11 +0000 UTC
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Preparing assets #2.5
Hi guys, quick report on the transfer of Karen's model to Blender. Here's what's been done so far. A large collection of dresses, casual clothes, bikinis and o...
2024-08-18 05:58:08 +0000 UTC
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Preparing assets #2
Hey guys. I'm continuing to transfer the characters into Blender. So far two characters are done, John and Brianna. Next week I will start the porting of Karen...
2024-08-11 04:47:24 +0000 UTC
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Preparing assets #1
Hey guys, it's report time. I'm starting to transfer the assets I need from Daz to Blender. And first I decided to transfer the character John, as I thought to...
2024-08-04 05:03:04 +0000 UTC
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Final practice Blender
Hey guys. I've finished testing some features in Blender, some of which you've already seen on discord. From next week on I will start preparing assets, trans...
2024-07-28 05:21:35 +0000 UTC
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Hell's Blender training #7
Hey guys. I finally figured out the skin setting and got the effect I wanted. I'll be posting some test samples on Discord, so don't miss it, I think you'll li...
2024-07-21 05:15:16 +0000 UTC
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Hell's Blender training #6
Hey guys. This week I had some personal things to do, but I still took a course on animation in Blender, practiced, it became clearer what and how. Next week I...
2024-07-14 05:53:33 +0000 UTC
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Hell's Blender training #5
Hell's Blender training #4
Hey guys, here is the report. This week I studied the topic of soft body simulation, it was very informative and interesting, I will publish some test samples ...
2024-06-30 03:40:23 +0000 UTC
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Hell's Blender training #3
Hey guys. Learning the basic tools and exploring the topic of creating UV and texturing in Blender is complete. I don't have any more questions about these th...
2024-06-23 06:28:34 +0000 UTC
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Hell's Blender training #2
Hell's Blender training #1
Important announcement
Hey, guys, important announcement.After practicing in Daz, I looked at my final results and after much thought, I am informing you that I will stop using Daz S...
2024-05-31 17:46:43 +0000 UTC
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Rendering practice...
Some news...#2
Hey guys, I have some news. Finished setting up the applications, then started practicing in Daz and there are some results. As you know I have a large library of Daz resources, morphs, characters and other stuff on a separate disc in one folder. And the news is that it turns out that this all affects the performance of Daz when working with characters, their poses, animation. Even if these morphs are not used on the characters and are turned off, they are still automatically connected to them by default. And when I change the p...
2024-05-12 03:32:08 +0000 UTC
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Some news...#1
Hey guys, just a quick message. The update has been released and looking at your reactions I can say that you seem to like it. I haven't seen any particular criticism. But I did take some of your comments into account. Now the question is, what's next? At the moment I'm busy with personal matters, and one of my hard drives failed, I had to replace it and reinstall all the lost programs. I also replaced my old SSD with a new one with more memory and installed the latest new versions of Daz and Zbrush on it. When I finish instal...
2024-05-04 04:47:44 +0000 UTC
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Update Release.
This update took almost three and a half months to develop. Many hours of ...
2024-04-24 07:26:04 +0000 UTC
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Pre-release report #33
Hey guys. So I have to render the ending, I think it's about 20 or 30 renders. And the rendering will finally be done. Then there is important work to do, add...
2024-04-21 03:47:57 +0000 UTC
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Report #32
Report #31
Hey guys. So I'm finally working on the last scene. I think it's safe to say that this update has moved the plot along nicely, and the foundation for Skalet's...
2024-04-07 03:59:37 +0000 UTC
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Report #30
Hey guys. I'm almost done with the second scene, I think I have 2 more animations to render and a few more renders for it, then I'll move on to work on the las...
2024-03-31 03:22:44 +0000 UTC
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Report #29
Hey guys. Still working on the second hot scene. Started creating and rendering animations. Next week the same plan.
2024-03-24 02:26:57 +0000 UTC
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